![]() ![]() As such, there’s a fair deal of clipping, some camera issues, and more than a few balance issues caused by the fact that some of Dark Souls 3‘s bosses are essentially overpowered.Īll things considered, though, this mod’s technical issues are fairly easy to overlook when you weight them against the ambition of this concept and the way that the mod’s creator has managed to translate the abilities and looks of these different bosses into the game. ![]() Needless to say, Dark Souls 3 wasn’t designed to be played as a fire-breathing dragon or a 20-feet tall giant with a flaming sword. However, it must be said that ambition in this instance also equals some technical trouble. Below is a list of all these characters, with names that are either taken from the game credits, given via dialogue or, if nothing else was available at the time of creation, described by the community. Needless to say, that’s an ambitious concept. NPCs or Non-Player Characters refers to the many pre-designed inhabitants that players meet in Dark Souls 3. We mean that this mod lets you pick a boss and explore the entirety of Dark Souls 3‘s world as that character. Lautrec of Carim, probably what we all expected him to look like. When we say that you can play as one of the game’s bosses, we don’t mean that you get to control them in the boss fight or in a very limited scenario. Actually, that brief description doesn’t come close to capturing what this mod offers. ![]()
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